SPEC 10.6 • VECTORS
Modelling with Vectors
Use vectors to solve problems involving velocity, displacement, force, and bearings
Vector vs Scalar Quantities
In mechanics, we distinguish between vector quantities (magnitude AND direction) and scalar quantities (magnitude only).
Key Relationships
Vector Quantities:
Velocity
Displacement
Force
Acceleration
Scalar Quantities:
Speed = |velocity|
Distance = |displacement|
Mass
Time
Critical Distinction
Speed is the magnitude of the velocity vector.
Distance in a straight line between A and B is the magnitude of displacement vector .
Unit Vector Convention
When modelling with vectors in mechanics, we use standard unit vectors:
Standard Convention
= unit vector due East (positive x-direction) = unit vector due North (positive y-direction)
DirectionVector FormExample (5 units)
East
North
West
South
Memory Aid
i = East (horizontal), j = North (vertical up)
01Worked Example
A girl walks 2 km due east from a fixed point O to A, and then 3 km due south from A to B. Find:
(a) the total distance travelled
(b) the position vector of B relative to O
(c)
a)
Total distance = 2 km + 3 km = 5 km
b)
East = , so 2 km east =
•
South = , so 3 km south =
•
km
c)
km (3 s.f.)
Note: Distance travelled (5 km) ≠ Distance from start (√13 km)
Speed and Velocity
A particle's velocity tells us how fast it's moving and in which direction. Speed is the magnitude of velocity.
Key Formulas
Speed = Distance = Speed × Time
Example
If velocity m s⁻¹
Speed = m s⁻¹
Distance in 10 seconds = 5 × 10 = 50 m
Common Error
Don't just add components! Distance is NOT |3| + |4| = 7.
Use Pythagoras:
02Worked Example
A particle moves with velocity m s⁻¹.
(a) Find the speed of the particle.
(b) Find the distance travelled in 8 seconds.
a)
Speed =
•
= m s⁻¹
b)
Distance = Speed × Time
•
= 13 × 8 = 104 m
Bearings to Vectors
Bearings measure angles clockwise from North. To convert to i-j form:
Conversion Formula
For bearing θ° at speed/distance r:East component = r sin θ, North component = r cos θ
Bearingsin θcos θVector (speed v)
030°0.50.866
120°0.866−0.5
240°−0.866−0.5
Important
For bearings: i-component uses SIN, j-component uses COS (opposite to standard angles!)
Worked Example03
A cadet walks 15 km on a bearing of 120° from O to A. Find the position vector of A relative to O.
1
Bearing 120° means 120° clockwise from North
2
The angle from East (for the triangle) = 120° − 90° = 30°
3
East component: km
4
North component: km
5
km
km
Finding Bearings from Vectors
To find the bearing of B from A, given position vector :
Method
Draw a diagram showing the vector from A to B
Find the angle θ using
Convert to a three-figure bearing (measured clockwise from North)
Quadrant Check
i-componentj-componentQuadrantBearing++NEθ+−SE180° − θ−−SW180° + θ−+NW360° − θ
Worked Example04
Given km, find the bearing of B from O.
1
i-component = 2 (East), j-component = −3 (South)
2
This is in the SE quadrant (+ East, − North)
3
4
5
Bearing = 90° + 56.3° = 146° (3 s.f.)
Remember: Bearings are always 3 figures, so write 146°
Force, Mass and Acceleration
Newton's Second Law applies to vectors: F = ma
Vector Form of F = ma
Where F is resultant force (N), m is mass (kg), a is acceleration (m s⁻²)
Applications
Given F and m, find a:
Given a and m, find F:
Magnitude of force:
Resultant Force
If multiple forces act:
Then
05Worked Example
A particle P of mass 0.3 kg has acceleration m s⁻².
(a) Find the angle between the acceleration and the vector i.
(b) Find the magnitude of the force F acting on P.
a)
Angle with i:
•
b)
Using :
•
•
|F| = 2.58 N (3 s.f.)
Acceleration from Velocities
For constant acceleration, we can find acceleration from initial and final velocities:
Acceleration Formula
Where u = initial velocity, v = final velocity, t = time taken
Vector SUVAT
The SUVAT equations work with vectors:
Finding Distance
For constant acceleration from rest:
06Worked Example
A particle P accelerates at a constant rate. At t = 0, P has velocity m s⁻¹. At t = 5 s, P has velocity m s⁻¹.
Find the acceleration of P.
1
Use
2
•
m s⁻¹
3
m s⁻²
Resultant Forces
When multiple forces act on a particle, we find the resultant by vector addition.
Resultant Force
Example
Three forces act on a particle:
N
N
N
Resultant: N
Column Vectors
It's often easier to add vectors in column form:
07Worked Example
A particle of mass 0.5 kg is acted on by three forces:
N, N, N
(a) Find the resultant force. (b) Find the acceleration. (c) Find |a|.
a)
•
N
b)
•
m s⁻²
c)
m s⁻²
Practice
Question 1: Find the speed of a particle moving with these velocities:
(a) m s⁻¹
(b) km h⁻¹
(a) Speed = 5 m s⁻¹
(b) Speed = 25 km h⁻¹
Practice
Question 2: A boat has a position vector of km and a buoy has position vector km, relative to a fixed origin O.
(a) Find the distance of the boat from the buoy.
(b) Find the bearing of the boat from the buoy.
(a) Displacement from buoy to boat: km
Distance = 6.40 km (3 s.f.)
(b) ,
Boat is NW of buoy, so bearing = 360° − 38.7° = 321° (3 s.f.)
Practice
Question 3: A particle, initially at rest, is acted upon by a force that causes it to accelerate at m s⁻² for 2 seconds.
Work out the distance travelled by the particle.
Since particle starts at rest and moves in straight line with constant acceleration:
m s⁻²
Distance = 10.8 m (3 s.f.)
Summary
Key Formulas
ConceptFormula
Speed from velocity
Bearing to vector
Newton's Second Law
Acceleration
Remember
i = East, j = North (standard convention)
Speed is magnitude of velocity (scalar)
Distance is magnitude of displacement (scalar)
Bearings use sin for i-component, cos for j-component
Always give bearings as three figures
Next: Vector vs Scalar Quantities