SPEC 3.4 • COORDINATE GEOMETRY
Parametric Equations in Modelling
Using parametric equations to model real-world motion in a variety of contexts
Modelling with Parametrics
Parametric equations are powerful tools for modelling real-world motion because the parameter t usually represents time.
Key Principle
At time t, the position is (x, y) where x = f(t) and y = g(t). This tells us where an object is at any moment.
Common Modelling Contexts
Projectiles - balls, stones, ski jumpers, dolphins
Vehicles - planes taking off, boats crossing rivers
Circular motion - Ferris wheels, figure skaters
Other curves - rollercoasters, hill climbs, bowl designs
Projectile Motion
For a projectile launched with initial speed v at angle θ to the horizontal:
Standard Projectile Equations
Or with initial height h:
Key Techniques
Maximum height: Set dy/dt = 0 and solve for t
Time of flight: Set y = 0 (ground level) and solve for t
Range: Substitute time of flight into x equation
01Worked Example
A plane's position at time t seconds after take-off is modelled by:
m, m, where v is speed and θ is angle of elevation.
When the plane has travelled 600 m horizontally, it has climbed 120 m. The plane's speed is 50 m s⁻¹.
(a) Find the angle of elevation θ. (b) Find the parametric equations. (c) Find the height after 10 seconds.
(a) Angle of elevation:
tan θ = 120/600 = 1/5
θ = tan⁻¹(1/5) = 11.3° (1 d.p.)
(b) Parametric equations:
x = 50 cos(11.3°)t = 49.0t m (3 s.f.)
y = 50 sin(11.3°)t = 9.80t m (3 s.f.)
(c) Height after 10 seconds:
y = 9.80 × 10 = 98 m
Showing Motion is a Straight Line
Some motion appears linear when there's no acceleration (constant velocity in both directions).
Method
To show motion is a straight line, eliminate t to get a Cartesian equation of form y = mx + c.
Example: Plane (from Example 1)
x = 49t, so t = x/49
y = 9.8t = 9.8 × (x/49) = x/5
This is a straight line through the origin with gradient 1/5.
Domain Restrictions
The domain t > 0 for a climbing plane is not realistic - the plane would climb forever at constant angle. In reality, it must level off!
02Worked Example
A stone is thrown from a 25 m high cliff at 5 m s⁻¹ at 45°. Position after t seconds:
m, m, for 0 ≤ t ≤ k
(a) Find k (when stone hits ground). (b) Find horizontal distance travelled.
(a) Stone hits ground when y = 0:
-4.9t² + (5√2/2)t + 25 = 0
Using quadratic formula:
t = (-3.536 ± √(12.5 + 490))/(-9.8)
t = -1.92 or t = 2.648...
Since t ≥ 0, k = 2.65 (2 d.p.)
(b) Horizontal distance when t = 2.648:
x = (5√2/2) × 2.648 = 3.536 × 2.648
x = 9.36 m (2 d.p.)
Circular Motion
For motion in a circle of radius r with centre at (a, b):
Circular Motion Equations
Or with different forms: x = r sin t, y = b − r cos t (for wheel starting at bottom)
Period
The period of a cos(bt) or a sin(bt) is:
Verifying a Circle
Show (x − a)² + (y − b)² = r²
by eliminating t using sin²t + cos²t = 1
03Worked Example
A car on a Ferris wheel at time t minutes has position:
,
where x is horizontal distance and y is height above ground in metres.
(a) Show motion is a circle with radius 12 m. (b) Find maximum height. (c) Find time for one revolution.
(a) Show it's a circle:
From the equations: sin t = x/12, cos t = (12 − y)/12
Using sin²t + cos²t = 1:
(x/12)² + ((12 − y)/12)² = 1
x² + (y − 12)² = 144 - a circle, centre (0, 12), radius 12 m ✓
(b) Maximum height:
Maximum when cos t = −1, so y = 12 − 12(−1) = 24 m
(c) Time for one revolution:
Period of sin t and cos t is 2π
One revolution takes 2π minutes ≈ 6.28 minutes
Complex Motion Paths
Some motion involves different frequencies in x and y, creating complex patterns like figure-of-eights.
Figure-of-Eight Motion
When x and y have different periods, the object traces complex paths. To complete one full pattern, both x and y must return to their starting values.
Finding When Path Returns
Find the period of x: T₁ = 2π/ω₁
Find the period of y: T₂ = 2π/ω₂
Full pattern completes at LCM of the two periods
Self-Intersection
The path intersects itself when the object is at the same (x, y) position at two different times.
04Worked Example
A figure skater's motion is modelled by:
, , t ≥ 0 (t in minutes, x, y in metres)
(a) Find coordinates at t = 0. (b) Find where the skater crosses the y-axis.
(a) At t = 0:
x = 8 cos 0 = 8
y = 12 sin(−π/3) = 12 × (−√3/2) = −6√3
Position: (8, −6√3) ≈ (8, −10.4)
(b) Crosses y-axis when x = 0:
8 cos 20t = 0
cos 20t = 0
20t = π/2, 3π/2, 5π/2, 7π/2, ...
t = π/40, 3π/40, 5π/40, 7π/40, ...
Substituting into y: y-coordinates are ±3.11 and ±11.59
Crosses at: (0, −3.11), (0, 11.59), (0, 3.11), (0, −11.59)
Other Modelling Contexts
Parametric equations can model many real-world situations beyond standard projectiles and circles:
ContextTypical Form
Boat crossing riverx = at, y = bt (linear, affected by current)
Rollercoasterx = a + ln t, y = b sin(ct) (logarithmic + periodic)
Hill climb profilex = a tan t, y = b sin 2t
Bowl cross-sectionx = t − a sin t, y = 1 − b cos t (modified cycloid)
Always Check
Consider whether the domain given is realistic for the physical situation being modelled.
05Worked Example
A dolphin leaping from water has position:
m, m
where x is horizontal distance and y is height above sea level.
(a) Find time to complete jump. (b) Find horizontal distance. (c) Show path is quadratic. (d) Find maximum height.
(a) Jump complete when y = 0:
−4.9t² + 10t = 0
t(−4.9t + 10) = 0
t = 0 or t = 10/4.9 = 2.04 seconds
(b) Horizontal distance:
x = 2 × 2.04 = 4.08 m
(c) Cartesian equation:
t = x/2, substitute: y = −4.9(x/2)² + 10(x/2)
y = −1.225x² + 5x (quadratic) ✓
(d) Maximum height:
dy/dt = −9.8t + 10 = 0, so t = 10/9.8 ≈ 1.02 s
y = −4.9(1.02)² + 10(1.02) = 5.10 m
06Worked Example
A rollercoaster path is modelled by:
, , for 0 < t ≤ π/2
One unit represents 5 m in real life.
(a) Find coordinates when t = π/6. (b) Find maximum height of rollercoaster.
(a) When t = π/6:
x = 5 + ln(π/6) = 5 + ln(0.5236) = 5 − 0.647 = 4.35
y = 5 sin(2 × π/6) = 5 sin(π/3) = 5 × (√3/2) = 4.33
Position: (4.35, 4.33) units
(b) Maximum height:
Maximum of y = 5 sin 2t is when sin 2t = 1
This occurs when 2t = π/2, i.e., t = π/4
Maximum y = 5 × 1 = 5 units
In real life: 5 × 5 m = 25 m
Finding Gradients of Paths
In modelling, the gradient at a point tells us the direction of motion or steepness of a path.
Gradient Formula
Interpreting Gradients
dy/dx > 0: Path is ascending (going uphill)
dy/dx < 0: Path is descending (going downhill)
dy/dx = 0: Horizontal tangent (peak or trough)
dx/dt = 0: Vertical tangent (turning back)
Average Gradient
Average gradient between two points = (change in y)/(change in x) = Δy/Δx
Practice
Question 1:
m, m
Find the horizontal distance travelled when it hits the ground.
Find when ball lands (y = 0):
−4.9t² + 10t = 0
t(−4.9t + 10) = 0
t = 0 or t = 10/4.9 = 2.04 seconds
Horizontal distance:
x = 10√3 × 2.04 = 17.3 × 2.04
x = 35.3 m
Practice
Question 2:
m, m
where x is distance east and y is distance north. The river is 75 m wide (north-south).
(a) Find time to cross. (b) Show motion is a straight line and find its gradient.
(a) Cross river when |y| = 75:
|−3.2t| = 75
3.2t = 75
t = 23.4 seconds
(b) Cartesian equation:
From x = 0.9t: t = x/0.9
y = −3.2 × (x/0.9) = −3.56x
This is a straight line with gradient −3.56
(Negative because boat drifts south while moving east)
Practice
Question 3:
m, m, for 0 < t ≤ π/2
Find the value of t at the highest point of the climb.
Maximum height when dy/dt = 0:
y = 20 sin 2t
dy/dt = 40 cos 2t = 0
cos 2t = 0
2t = π/2 (first positive solution in domain)
t = π/4
Check: At t = π/4:
y = 20 sin(π/2) = 20 × 1 = 20 m (maximum)
Summary
Key Modelling Skills
TaskMethod
Find position at time tSubstitute t into both equations
When does object land/reach ground?Set y = 0 and solve for t
Find maximum heightSet dy/dt = 0, solve for t, then find y
Show motion is a line/curveEliminate t to get Cartesian equation
Show motion is a circleUse sin²t + cos²t = 1
Exam Reminders
Always check if the domain is realistic for the context
Include units in your final answers
Interpret your answers in the context of the problem
Next: Modelling with Parametrics